Important cf robot Information




Animal Crossing Friend Codes

Add you friend codes. And I do have Wii Speak. my friend code is 2363-9263-3110 Name: ECartman Town: S. Park I also have other wifi games so you can also add me on those as well

Author: regulator619
Keywords: Animal Crossing City Folk Wild World accf ac cf Wii funny FC friend codes robot chicken bo yo burnham family guy south park Will Smith Getting Jiggy Black white brown russell peters russel
Added: November 26, 2008

2057: "The City" 1-4 [Discovery Channel]

Part two of my 2057 uploads, this time: 2057, The City. We bathe in datastreams as we walk through our city. Cars, streets & clothing exchange data around the clock and act intelligently to support us in whatever we do. ___ Again, I know the program is set in an insane big-brother world... but it's a fascinating insight into future technologies. ___ Read on... In the city of 2057, children (and adults) walk the streets with holographic companions (somehow reminiscent of people's daemons in The Golden Compass). 3D virtual animals merge utility with entertainment being both playmate, gps device, guardian angel... Klaus Schenke over at the Heinrich Hertz Institute is researching how to make 3D images visible for the naked eye. In his setup, hundreds of tiny vertical lines etched on a sheet of glass, act as lenses to fuse a left- and right-eye image into a 3D experience. Aside from making 3D visible, infrared scanning enable users to manipulate the 3D objects by means of gesture manipulation. Yet what about projections in a room, an open space instead of via a screen. Remember, we see things because of and depending on how they reflect light. In other words, an image needs to be projected onto something in order for us to see it. At the University of California, researcher Tobias Hollerer and his colleagues developed a fogscreen which sprays tiny water-droplets to create a 3D screen surface on which images can be projected (see also the HelioDisplay). Also here infrared tracking allows people to interact with the 3D projections. The streets (as well as subterranean areas) feature networked cars & driveways, turning traffic jams into a memory of a distant past. Automobile manufacturers are working hard to turn driving into a safer experience than it is today by making cars smarter, enable them to assist and override humans when necessary. At Audi in Germany (their RSQ concept car being featured in the movie) for example, researchers are working their way towards an intelligent driving experience by working out solutions to challenges such as making the car understand road situations to enabling it to predict a driver's behavior and (inter)act intelligently. Step by step driverless cars come closer to reality. Year after year, university teams compete with each other in the DARPA challenge, a race for driverless cars which need to make a trip through the desert (or the city, cf. DARPA Urban Challenge) on their own, without human assistance in decision making of any kind. (e.g. Cornell, Stanford teams). Robots on wheels. Asimo, Honda's walking humanoid robot - one of the actors in the movie - was a major technological challenge. The adventure to solve biped walking started in the 80's and took many years. Whereas most current day robots are only able to fulfil preprogrammed tasks, robotics and AI/cognitive researchers hope to create adaptive, autonomous robots sometime in the near future, robots which can learn through experience and act independently, intelligently in a broad range of unknown/not-preprogrammed situations. Asimo recently learnt to make choices, i.e. plan for how to achieve certain goals on his own. A tightly networked city, can be regarded a living organism with a nervous system (see also Chlorofilia 2106). The ways in which a city becomes increasingly dependent on tightly coupled datastreams and systems, like an organism on its blood flow, also implies certain dangers: network vulnerability through botnet attacks and other malicious hacker techniques, technology/power/physical infrastructure sabotage, cybercrime, viruses etc. Badly intended individuals or groups are one type of threat, yet more than 20 nations already are actively developing computer attack programs, usable in case of war or conflict. The armsrace between good and bad will continue and get fiercer. Large-scale networked camera surveillance systems (e.g. UK) are gradually becoming more intelligent in terms of recognizing and tracking individuals and goods (e.g. the work of Dimitrios Makris at Kingston university). 3D face recognition (e.g. the work of Henning Daum at Fraunhofer), predictive tracking, biometrics (iris scanning, voice recognition, skinscans, instant dna testing, etc.) They will all be part of the future mix. From smart cities to smart houses. The home of the future will recognize you, know your preferences, serve your needs on a personalized basis (e.g. advanced domotics). The intelligent fridge will keep track of expiration dates, stocks running out and order products on your behalf or suggest recipes based upon the fridge's contents. Also the future will need to store data of times past for times ahead, lots of it. CD's and DVD's rot, data formats become unreadable, new technologies are needed. Holographic crystals can store up to 200 DVD's worth of information for up to 1000 years as digits or as microscopic images in optically readable form (see holographic data storage).

Author: OcularStream
Keywords: 2057 the city discovery channel datastreams holographic companions Klaus Schenke Hertz Institute driverless cars DARPA
Added: November 12, 2008

2057: "The City" 2-4 [Discovery Channel]

Part two of my 2057 uploads, this time: 2057, The City. We bathe in datastreams as we walk through our city. Cars, streets & clothing exchange data around the clock and act intelligently to support us in whatever we do. ___ Again, I know the program is set in an insane big-brother world... but it's a fascinating insight into future technologies. ___ Read on... In the city of 2057, children (and adults) walk the streets with holographic companions (somehow reminiscent of people's daemons in The Golden Compass). 3D virtual animals merge utility with entertainment being both playmate, gps device, guardian angel... Klaus Schenke over at the Heinrich Hertz Institute is researching how to make 3D images visible for the naked eye. In his setup, hundreds of tiny vertical lines etched on a sheet of glass, act as lenses to fuse a left- and right-eye image into a 3D experience. Aside from making 3D visible, infrared scanning enable users to manipulate the 3D objects by means of gesture manipulation. Yet what about projections in a room, an open space instead of via a screen. Remember, we see things because of and depending on how they reflect light. In other words, an image needs to be projected onto something in order for us to see it. At the University of California, researcher Tobias Hollerer and his colleagues developed a fogscreen which sprays tiny water-droplets to create a 3D screen surface on which images can be projected (see also the HelioDisplay). Also here infrared tracking allows people to interact with the 3D projections. The streets (as well as subterranean areas) feature networked cars & driveways, turning traffic jams into a memory of a distant past. Automobile manufacturers are working hard to turn driving into a safer experience than it is today by making cars smarter, enable them to assist and override humans when necessary. At Audi in Germany (their RSQ concept car being featured in the movie) for example, researchers are working their way towards an intelligent driving experience by working out solutions to challenges such as making the car understand road situations to enabling it to predict a driver's behavior and (inter)act intelligently. Step by step driverless cars come closer to reality. Year after year, university teams compete with each other in the DARPA challenge, a race for driverless cars which need to make a trip through the desert (or the city, cf. DARPA Urban Challenge) on their own, without human assistance in decision making of any kind. (e.g. Cornell, Stanford teams). Robots on wheels. Asimo, Honda's walking humanoid robot - one of the actors in the movie - was a major technological challenge. The adventure to solve biped walking started in the 80's and took many years. Whereas most current day robots are only able to fulfil preprogrammed tasks, robotics and AI/cognitive researchers hope to create adaptive, autonomous robots sometime in the near future, robots which can learn through experience and act independently, intelligently in a broad range of unknown/not-preprogrammed situations. Asimo recently learnt to make choices, i.e. plan for how to achieve certain goals on his own. A tightly networked city, can be regarded a living organism with a nervous system (see also Chlorofilia 2106). The ways in which a city becomes increasingly dependent on tightly coupled datastreams and systems, like an organism on its blood flow, also implies certain dangers: network vulnerability through botnet attacks and other malicious hacker techniques, technology/power/physical infrastructure sabotage, cybercrime, viruses etc. Badly intended individuals or groups are one type of threat, yet more than 20 nations already are actively developing computer attack programs, usable in case of war or conflict. The armsrace between good and bad will continue and get fiercer. Large-scale networked camera surveillance systems (e.g. UK) are gradually becoming more intelligent in terms of recognizing and tracking individuals and goods (e.g. the work of Dimitrios Makris at Kingston university). 3D face recognition (e.g. the work of Henning Daum at Fraunhofer), predictive tracking, biometrics (iris scanning, voice recognition, skinscans, instant dna testing, etc.) They will all be part of the future mix. From smart cities to smart houses. The home of the future will recognize you, know your preferences, serve your needs on a personalized basis (e.g. advanced domotics). The intelligent fridge will keep track of expiration dates, stocks running out and order products on your behalf or suggest recipes based upon the fridge's contents. Also the future will need to store data of times past for times ahead, lots of it. CD's and DVD's rot, data formats become unreadable, new technologies are needed. Holographic crystals can store up to 200 DVD's worth of information for up to 1000 years as digits or as microscopic images in optically readable form (see holographic data storage).

Author: OcularStream
Keywords: 2057 the city discovery channel datastreams holographic companions Klaus Schenke Hertz Institute driverless cars DARPA
Added: November 12, 2008

2057: "The City" 3-4 [Discovery Channel]

Part two of my 2057 uploads, this time: 2057, The City. We bathe in datastreams as we walk through our city. Cars, streets & clothing exchange data around the clock and act intelligently to support us in whatever we do. ___ Again, I know the program is set in an insane big-brother world... but it's a fascinating insight into future technologies. ___ Read on... In the city of 2057, children (and adults) walk the streets with holographic companions (somehow reminiscent of people's daemons in The Golden Compass). 3D virtual animals merge utility with entertainment being both playmate, gps device, guardian angel... Klaus Schenke over at the Heinrich Hertz Institute is researching how to make 3D images visible for the naked eye. In his setup, hundreds of tiny vertical lines etched on a sheet of glass, act as lenses to fuse a left- and right-eye image into a 3D experience. Aside from making 3D visible, infrared scanning enable users to manipulate the 3D objects by means of gesture manipulation. Yet what about projections in a room, an open space instead of via a screen. Remember, we see things because of and depending on how they reflect light. In other words, an image needs to be projected onto something in order for us to see it. At the University of California, researcher Tobias Hollerer and his colleagues developed a fogscreen which sprays tiny water-droplets to create a 3D screen surface on which images can be projected (see also the HelioDisplay). Also here infrared tracking allows people to interact with the 3D projections. The streets (as well as subterranean areas) feature networked cars & driveways, turning traffic jams into a memory of a distant past. Automobile manufacturers are working hard to turn driving into a safer experience than it is today by making cars smarter, enable them to assist and override humans when necessary. At Audi in Germany (their RSQ concept car being featured in the movie) for example, researchers are working their way towards an intelligent driving experience by working out solutions to challenges such as making the car understand road situations to enabling it to predict a driver's behavior and (inter)act intelligently. Step by step driverless cars come closer to reality. Year after year, university teams compete with each other in the DARPA challenge, a race for driverless cars which need to make a trip through the desert (or the city, cf. DARPA Urban Challenge) on their own, without human assistance in decision making of any kind. (e.g. Cornell, Stanford teams). Robots on wheels. Asimo, Honda's walking humanoid robot - one of the actors in the movie - was a major technological challenge. The adventure to solve biped walking started in the 80's and took many years. Whereas most current day robots are only able to fulfil preprogrammed tasks, robotics and AI/cognitive researchers hope to create adaptive, autonomous robots sometime in the near future, robots which can learn through experience and act independently, intelligently in a broad range of unknown/not-preprogrammed situations. Asimo recently learnt to make choices, i.e. plan for how to achieve certain goals on his own. A tightly networked city, can be regarded a living organism with a nervous system (see also Chlorofilia 2106). The ways in which a city becomes increasingly dependent on tightly coupled datastreams and systems, like an organism on its blood flow, also implies certain dangers: network vulnerability through botnet attacks and other malicious hacker techniques, technology/power/physical infrastructure sabotage, cybercrime, viruses etc. Badly intended individuals or groups are one type of threat, yet more than 20 nations already are actively developing computer attack programs, usable in case of war or conflict. The armsrace between good and bad will continue and get fiercer. Large-scale networked camera surveillance systems (e.g. UK) are gradually becoming more intelligent in terms of recognizing and tracking individuals and goods (e.g. the work of Dimitrios Makris at Kingston university). 3D face recognition (e.g. the work of Henning Daum at Fraunhofer), predictive tracking, biometrics (iris scanning, voice recognition, skinscans, instant dna testing, etc.) They will all be part of the future mix. From smart cities to smart houses. The home of the future will recognize you, know your preferences, serve your needs on a personalized basis (e.g. advanced domotics). The intelligent fridge will keep track of expiration dates, stocks running out and order products on your behalf or suggest recipes based upon the fridge's contents. Also the future will need to store data of times past for times ahead, lots of it. CD's and DVD's rot, data formats become unreadable, new technologies are needed. Holographic crystals can store up to 200 DVD's worth of information for up to 1000 years as digits or as microscopic images in optically readable form (see holographic data storage).

Author: OcularStream
Keywords: 2057 the city discovery channel datastreams holographic companions Klaus Schenke Hertz Institute driverless cars DARPA
Added: November 12, 2008

2057: "The City" 4-4 [Discovery Channel]

Part two of my 2057 uploads, this time: 2057, The City. We bathe in datastreams as we walk through our city. Cars, streets & clothing exchange data around the clock and act intelligently to support us in whatever we do. ___ Again, I know the program is set in an insane big-brother world... but it's a fascinating insight into future technologies. ___ Read on... In the city of 2057, children (and adults) walk the streets with holographic companions (somehow reminiscent of people's daemons in The Golden Compass). 3D virtual animals merge utility with entertainment being both playmate, gps device, guardian angel... Klaus Schenke over at the Heinrich Hertz Institute is researching how to make 3D images visible for the naked eye. In his setup, hundreds of tiny vertical lines etched on a sheet of glass, act as lenses to fuse a left- and right-eye image into a 3D experience. Aside from making 3D visible, infrared scanning enable users to manipulate the 3D objects by means of gesture manipulation. Yet what about projections in a room, an open space instead of via a screen. Remember, we see things because of and depending on how they reflect light. In other words, an image needs to be projected onto something in order for us to see it. At the University of California, researcher Tobias Hollerer and his colleagues developed a fogscreen which sprays tiny water-droplets to create a 3D screen surface on which images can be projected (see also the HelioDisplay). Also here infrared tracking allows people to interact with the 3D projections. The streets (as well as subterranean areas) feature networked cars & driveways, turning traffic jams into a memory of a distant past. Automobile manufacturers are working hard to turn driving into a safer experience than it is today by making cars smarter, enable them to assist and override humans when necessary. At Audi in Germany (their RSQ concept car being featured in the movie) for example, researchers are working their way towards an intelligent driving experience by working out solutions to challenges such as making the car understand road situations to enabling it to predict a driver's behavior and (inter)act intelligently. Step by step driverless cars come closer to reality. Year after year, university teams compete with each other in the DARPA challenge, a race for driverless cars which need to make a trip through the desert (or the city, cf. DARPA Urban Challenge) on their own, without human assistance in decision making of any kind. (e.g. Cornell, Stanford teams). Robots on wheels. Asimo, Honda's walking humanoid robot - one of the actors in the movie - was a major technological challenge. The adventure to solve biped walking started in the 80's and took many years. Whereas most current day robots are only able to fulfil preprogrammed tasks, robotics and AI/cognitive researchers hope to create adaptive, autonomous robots sometime in the near future, robots which can learn through experience and act independently, intelligently in a broad range of unknown/not-preprogrammed situations. Asimo recently learnt to make choices, i.e. plan for how to achieve certain goals on his own. A tightly networked city, can be regarded a living organism with a nervous system (see also Chlorofilia 2106). The ways in which a city becomes increasingly dependent on tightly coupled datastreams and systems, like an organism on its blood flow, also implies certain dangers: network vulnerability through botnet attacks and other malicious hacker techniques, technology/power/physical infrastructure sabotage, cybercrime, viruses etc. Badly intended individuals or groups are one type of threat, yet more than 20 nations already are actively developing computer attack programs, usable in case of war or conflict. The armsrace between good and bad will continue and get fiercer. Large-scale networked camera surveillance systems (e.g. UK) are gradually becoming more intelligent in terms of recognizing and tracking individuals and goods (e.g. the work of Dimitrios Makris at Kingston university). 3D face recognition (e.g. the work of Henning Daum at Fraunhofer), predictive tracking, biometrics (iris scanning, voice recognition, skinscans, instant dna testing, etc.) They will all be part of the future mix. From smart cities to smart houses. The home of the future will recognize you, know your preferences, serve your needs on a personalized basis (e.g. advanced domotics). The intelligent fridge will keep track of expiration dates, stocks running out and order products on your behalf or suggest recipes based upon the fridge's contents. Also the future will need to store data of times past for times ahead, lots of it. CD's and DVD's rot, data formats become unreadable, new technologies are needed. Holographic crystals can store up to 200 DVD's worth of information for up to 1000 years as digits or as microscopic images in optically readable form (see holographic data storage).

Author: OcularStream
Keywords: 2057 the city discovery channel datastreams holographic companions Klaus Schenke Hertz Institute driverless cars DARPA
Added: November 12, 2008

[CM] 山之内製薬 カコナール

個人的に冬になると無性に見たくなるCMです。

Author: SumoRobot001
Keywords: CM CF 風邪薬 カコナール 90's
Added: November 12, 2008

Kyoryu Sentai Zyuranger Daizyujin 恐竜戦隊ジュウレンジャー 大獣神

PLEASE DO NOT MAKE MECHA REQUESTS!!! I will make videos of what I feel like! That said...let me get started! This is my 100th video!!! This is my video of the DX Daizyujin [DX 大獣神]. The main Mecha for the duration of Zyuranger, Daijyujin is made up of five individual robots. Each robot is modeled off of the animal/creature that each Zyuranger is based on. My Daizyujin is a somewhat variant version of the version normally seen. Mine comes in not one, but three seperate boxes. 1: Tyrannosaurus 2: Zyumammoth & Pteranodon 3: Triceratops & Sabertiger 1: ティラノザウルス 2: ジューマンモス & プテラノドン 3: トリケラトプス & サーベルタイガー Oddly enough, the less common sets seem to go for alot less money than the single boxed Daizyujin. In the end, you get the exact same toy. The toy itself is a mix of good and...well not 'bad' but lame. I think the main thing that drags this toy down is it's lack of detail. The biggest example of this is Sabertiger's mouth. It's completely shut! My god. Not only is this toy made in Japan like all other great toys of the era, but it was long before production shifted to China/Thailand. This toy should be awesome in every respect! Aside from that, there are some scale issues. Some of the decals look incredibly tacky aswell. Positives are abundant too. The face sculpt is dead on. The Kyoryu ken Godhorn [恐竜剣ゴッドホーン] is as awesome as any deathblowing sword should be. Dinotanker [獣戦車ダイノタンカー] Mode is one of the best Tank modes of any Mecha toy of all time IMO [I know, that's not saying much...there aren't many of them]. This toy also has some leg articulation thanks to the Tyrannosaurus being the base Robot and the Dinotanker Mode. In all, my complaints are trivial. I enjoy this toy alot. It's a very colorful Mecha without being harsh on the eyes. Mighty Morphin' Power Rangers saw Daizyujin as the very first Megazord. This toy was brought to American Markets basically "as-is" to the Japanese release. The only real differences being some decal changes [which are noticeable...and baffling] and the dull-edged Power Sword. There was also only a single boxed release. Yeah, thats all really... Thank you for watching my very first Mecha video! I really don't want to call this a review...because it really isn't. A semi-review. Please check out my Myspace Blog. I give thanks to you, the viewer, for watching 100 videos of mine. http://blog.myspace.com/index.cfm?fuseaction=blog.view&friendID=369670221&blogID=440559644&Mytoken=B699B514-B342-4D12-9939BC47E62B003711592203 Be sure to subscribe to my videos today! I've made 100 videos now and i'm not stopping! See ya next time! P.S. I did not do the Dino Tanker formation based on how it is done in the series. I did it in a way where I could take minimal pictures and still have a noticeable visual change to the toy. Otherwise...it would've been way too hard and way too long.

Author: CCLemon99
Keywords: Kyoryu Sentai Zyuranger Daizyujin Bandai Japan 1992 Commercial CM CF MV Tokusatsu Mecha Megazord Robot 恐竜戦隊ジュウレンジャー 大獣神
Added: October 12, 2008

Custom Robo V2 tvcm nintendo 64 n64 commercial jpn japanese

http://gameads.gamepressure.com Custom Robo V2 is a Japanese Nintendo 64 game that plays like a cross between the Pokemon Trading Card Game and Virtual On. The player competes in robot battles in training areas in 3D robot fights against others robots. If the player wins the battle, they often win new robot forms or new features to use on their robots.

Author: majkeld
Keywords: ad advert tvspot spot cf jp japan multiplayer advertising commercials video game tv trailer mayhem カスタムロボ
Added: August 22, 2008

Crocodile Tears - Giant Robot NY

FOR IMMEDIATE RELEASE - Art Opening Crocodile Tears: Small Works of Art by Over 50 Artists GRNY, July 19 - August 13, 2008 Reception: Saturday, July 19, 6:30 p.m. - 10:00 p.m. Giant Robot Gallery 437 East 9th Street Between 1st Ave. & Ave. A, in the East Village New York, New York 10009 (212) 674-GRNY (4769) / grny.net Giant Robot is proud to present Crocodile Tears: Small Works of Art by Over 50 Artists at the GRNY Gallery. Following up on 2007's hugely popular Look Behind You and Snack Isle group shows, Crocodile Tears will feature a large assortment small works that measure 5" x 7" or smaller. Each of the over 50 artists will be contributing two to five pieces in his or her own eclectic style. Mediums will range from painting to stitching to drawing to sculpture. Participating artists include (but will not be limited to): Lart Cognac Berliner Joe Buzzell William Buzzell Jeff Canham C.F. Charles Chatov Jen Corace Louie Cordero Rob Corradetti Vanessa Davis Michael DeForge Mark Delong Eamon Espey Edie Fake Ray Fenwick AJ Fosik Noel Freibert Lukas Geronimas Matt Haber Jenny Hart Joseph Hart Andrew Hem Lizz Hickey Caroline Hwang Jordin Isip Rich Jacobs Misaki Kawai Kim Kelly Cat Lauigan Matt Leines Isaac Lin Matthew Lock Arnaud Loumeau Jeremiah Maddock Sakura Maku Lionel Maunz Taylor McKimens Jesse McManus Garrett Morin Christopher Silas Neal Molly Colleen O'Connell Kate O'Connor Martin Ontiveros Chauney Peck Luke Ramsey Martha Rich David Sandlin Emilio Santoyo William Schaff Daniel St. George Crystal Stokowski Mike Taylor Thesis Peter Thompson Matthew Thurber Chris Uphues Damian Weinkrantz Eric White

Author: giantrobotmagazine
Keywords: giant robot grny Lart Cognac Berliner Joe Buzzell William Jeff Canham C.F. Charles Chatov Jen Corace
Added: August 6, 2008

The PBS - Working 02

The Pudding Bowl Special is a robot I made from two plastic mixing bowls and a couple of radio control servos. This is it outside on my driveway. See more at: www.letsmakerobots.com

Author: CottonBudda
Keywords: robot ball globe
Added: July 27, 2008

What is your price? (non-Alien interview)

Did you know I'm not an alien from this planet? Now that we've reached the other side of the galaxy, we can officially start our business. What is your price? I leave earth. Forever.

Author: alexriesenbeck
Keywords: dj_al cubilas cf word sean hammond mpd vocoder alien encounter robot ready continues
Added: July 22, 2008

Canadian Multi-Mission Effects Vehicle

Transcript of Video: Narrator: A soldier waits for the signal. He scans his field of view and anticipates... Focused. Alert. Lethal. Advanced technologies are changing the face of future warfare, helping our soldiers to see more, hear more and react more quickly, giving them an edge. The Canadian Army is moving toward a knowledge-based, medium weight force designed to prevail on the battlefield by replacing sheer mass with leading edge situational awareness, speed and combat power. To do this, the Army is changing the way it generates forces, changing the way it trains and changing the way it fights. Caption: Multi-Mission Effects Vehicle (MMEV) Battlefield situations require and will continue to require coalition communications and interoperability. One of the most technologically advanced collaborations involves the Canadian Multi-Mission Effects Vehicle Technology Demonstration Project, known as M-M-E-V TDP, and the American Crew Integration and Automation Test-bed. This project involves Defence R&D Canada, DRDC, and the US Tank-Automotive Research, Development and Engineering Center, TARDEC. M-M-E-V TDP is a DRDC technology demonstration project with an Army focus. The M-M-E-V TDP features a single vehicle crew capable of using direct and indirect fire and air defence weapons concurrently. The future battlefield will have extensive information available at all levels. Network-centric command and control, multi-role munitions, multi role platforms, robotics and sensors will provide instantaneous awareness. The concept is being examined in three networked simulation experiments that feature Canadian and American vehicle crews in a future combat situation, operating their own and each other's equipment. Working within a future net-centric simulation environment, the M-M-E-V TDP is able to remotely identify and engage targets using information from both Canadian and US Army air and ground vehicles. During experiments, crews using TARDEC's Crew Integration and Automation Test-bed and DRDC's M-M-E-V TDP cooperatively engage and destroy targets while coordinating motion with one another. The M-M-E-V TDP project is exploring a family of advanced vehicle technologies with futuristic performance characteristics. This will enable the evaluation of: * command and control, * technology performance, * multi-mission capability, * human performance, and * interoperability with US forces. This concept offers a significant gain in military capability, with enormous promise for enhancing combat effectiveness and reducing crew size. Canada and her principal ally the United States will continue to conduct joint research and training experiments. The knowledge gained through M-M-E-V TDP will advance efforts to improve Army interoperability, assess the merits of future Canadian and American technologies and maximize the research and development investments of both countries. DRDC explores creative and innovative technologies for the Canadian Forces. The MMEV TDP project looks to other DRDC projects for additional research in the areas of synthetic environments and human factors. Research into advanced armoured vehicle technologies and other defensive aides, like those explored in DRDC's Future Armoured Vehicle Systems project will ultimately contribute to the MMEV TDP. Projects like the M-M-E-V TDP help to push the technology and generate new ideas that pay big dividends to Canada's military and to our economy. DRDC's commitment to provide the best in defence R&D will continue to ensure that the Canadian Forces remain technologically prepared and operationally relevant well into the future.

Author: Jimderkaisser
Keywords: army canada armé CF-18 MMEV leopard LAV-III VBL C7 C8 ship USA
Added: July 4, 2008

RCAR Project - Robotic Context Awareness by RFID [v.3]

http://labloguera.net/blogs/rcar Base on location awareness concept, RCAR Project present an RFID approach to improve location accuracy of autonomous systems in indoor spaces. The system is composed of these elements: • Robot Lego Mindstorm NXT with light sensor and two servomotors. Basically, we have built a three wheel robot that is able to carry a PDA client system in the middle of the artifact to get its center position. The robot is controlled by an application that runs in a desktop PC and gets through the client by Bluetooth (watch video: RCAR - NXT Remote Control). • Sensing surfaces, which are physical surfaces where autonomous entities, like the NXT robot, can be located within a space. A sensing surface is divided into a grid of small squared surfaces or locations units. Each location unit has a unique identifier. To implement this, we have used passive tags RFID, where each one represents a location unit. Therefore, a sensing surface will be a grid of tags RFID. • PDA with Wi-Fi connection. It has been attached a compact flash passive RFID reader (HF-13.56 MHz). The reader reads tags from the sensing surface and retrieves the location unit identification code. This code is sent through the wireless communication to a localization manager. We have developed a .NET mobile application that sends these codes to the localiton manager through low-level socket connection. • The location manager is responsible for mapping the identification code to the physical surface that it represents. It is a socket server that is waiting a request from the RFID mobile client. • Map representation client. The user can trace the robot route and explore its localization by means of this application client. In our case, this is a desktop application which is also connected with the location manager (watch video: RCAR -- Map Representation client). Nevertheless, it could be a mobile or a web application, according to our necessities.

Author: ramontebar
Keywords: NXT mindstorm RFID location system tracking .NET dotnet
Added: June 15, 2008

RCAR Project - Robotic Context Awareness by RFID [v.1]

http://labloguera.net/blogs/rcar First demo, alpha version....Here we go! Base on location awareness concept, RCAR Project present an RFID approach to improve location accuracy of autonomous systems in indoor spaces. The system is composed of these elements: • Robot Lego Mindstorm NXT with light sensor and two servomotors. Basically, we have built a three wheel robot that is able to carry a PDA client system in the middle of the artifact to get its center position. The robot is controlled by an application that runs in a desktop PC and gets through the client by Bluetooth (watch video: RCAR - NXT Remote Control). • Sensing surfaces, which are physical surfaces where autonomous entities, like the NXT robot, can be located within a space. A sensing surface is divided into a grid of small squared surfaces or locations units. Each location unit has a unique identifier. To implement this, we have used passive tags RFID, where each one represents a location unit. Therefore, a sensing surface will be a grid of tags RFID. • PDA with Wi-Fi connection. It has been attached a compact flash passive RFID reader (HF-13.56 MHz). The reader reads tags from the sensing surface and retrieves the location unit identification code. This code is sent through the wireless communication to a localization manager. We have developed a .NET mobile application that sends these codes to the localiton manager through low-level socket connection. • The location manager is responsible for mapping the identification code to the physical surface that it represents. It is a socket server that is waiting a request from the RFID mobile client. • Map representation client. The user can trace the robot route and explore its localization by means of this application client. In our case, this is a desktop application which is also connected with the location manager (watch video: RCAR -- Map Representation client). Nevertheless, it could be a mobile or a web application, according to our necessities. Developer: Ricardo Tesoriero & Ramón Tébar Bueno Collaborator: Jose A. Gallud

Author: ramontebar
Keywords: NXT mindstorm RFID location system tracking .NET dotnet
Added: June 14, 2008

Super Hero Monday

This is a short film depicting the events that unfolded on Monday, June 2nd at company headquarters. NO person in this documentary read from any scripts and all statements expressed were their own. THE BACK STORY: It all began late Sunday night as a practical joke. Schuft's office needed help - it was horribly bland and boring. Fresh off the weekend circuit, which included a public gallery art demo and visit at the parents -- my car was fully loaded. All of the elements in the trunk were the perfect props for an impromptu office staging. Little did I know then, but that's how it all started. It was 10:59pm when I rolled up to what seemed to be deserted office headquarters. But, OH NO! Who could it be? None other than fellow IT Master Aloha. At this hour?! Shoot. Shoot. Shoot. I had to give it up. The offices of Aloha and Schuft are adjacent and I wasn't prepared for a stealth operation that evening. But disaster was averted, Aloha was in a state of Programming Delirium and paid no attention to the facility infiltration. At about midnight, the stage was set -- Schuft's office had been pimped out with artwork and my robots had dropped in to help out with the job. It was a perfect set-up, especially since Monday, June 2nd is Super Hero Monday. Super Hero Monday is a holiday that happens only once a year, first Monday in June. Why have you never heard of it? I don't know, but mark your calendar for 2009. What were my plans for Super Hero Monday? My choice of celebration was going to be "the inaugural activation" of the Hulk Hands. The empty slot in the big green hands took batteries, I knew this, but failed to remember to pick up the required set for months. Never had I heard the beefy fists in action. They had been sitting silent for months. What sound would they make? Would they even still work? These weren't off-the-shelf new. Found at a thrift store with 50 cents sharpied on the bottom, the coolness factor impressed my dad enough to give them a new home in my parents barn. They weren't there long before I "borrowed" them and brought them to my office three months earlier. It was finally time to reveal the mystery of the Hulk. And what better day for such an event than Super Hero Monday? A meeting request was sent out the previous week to a select list of people who had been curious admirers of the off-beat office decor. My one request was that they wore green. Little did we all know what would unfold on Super Hero Monday... On that fated Monday morning, June 2nd, I arrived at the office at 8:27 am. And then, disaster struck. My video camera was dead. Shoot! Okay, okay.......no big deal. I could take some still shots. Perfect I thought. I booted up the work computer. I glanced at the clock a few minutes later and realized Schuft could be arriving at any moment. And then......... double-disaster. My other camera was kicking out the error message, "NO CF CARD" Shoot!!!! Double-shoot!! Seriously? Shoot! Shoot! Shoot! Stay calm, what time is it? I'll miss all the action if I run home. Shoot!! Not even able to process how incredibly dumb that was of me, I went into Action mode. Seriously, total rookie move. Shameful, I know. I bizzounced down the hallway. Who else could possibly be at the office just before 9 am? As usual, it was slim pickings at such an early hour.... "Camera, camera, who's got a camera," I thought. I came up with nothing and returned to my office deflated but not defeated. And then....she walked into my office, camera in hand. Hooray! Heck Yeah! Woooo-hooooo! And it took video! Yes! Yes! Yesyesyes!! "Have fun, let me know how it goes," she said, then added, "I'm joining your lunch event." Little did we both know then, but she was destined to become a member of the Fab 4 just a few hours later. Work proceeded as normal that morning. Well, perhaps for everyone but Schuft. His office was more crowded than usual. I was now focused on the upcoming lunch event. I confirmed with my RSVP list. Where they coming? Did they remember to wear green? And then......... just like all good things, disaster also has a tendency to strike in threes. No green. None at all. There was no other logical option. I just had to whiz home. Short trip, just a 30 minute walk, 13 minute bike, or 1 minute commute at lightening speed. The pick-up list included: find green shirts, grab green shoes, REMEMBER CF card for camera. Well, and maybe I grabbed a few other things too. Heck, why not make it easy on myself? It seemed easy enough to fill an entire laundry basket with green goodies and anything able to shoot projectiles of either water or ping-pong balls. Awesome I thought! Little did I know then who was actually going to show up or what actually might happen. TO BE CONTINUED......

Author: ozbrooke
Keywords: Super Hero Hulk Office Humor Oz Brooke Burgee Code Red Fab Four Evil Robots Practical Jokes Monday at work
Added: June 5, 2008

Spot Crunch (10) Promos from Next New Networks

Hitting double digits of promo fun with our 10th episode! FEATURED PROMOS: "Puppy Romp," Dir. Bobby Miller A superstar puppy is hounded by relentless puppyrazzi. Created for Ultra Kawaii "Hunt," Dir. Ian Johnson Forget Rambo, the CF robot is the new wilderness warrior in town. Created for Channel Frederator "Fun, Cheap, Filmmaking," Dir. Justin Johnson Some man-on-the-street interviews with the common NYC'er. Created for Indy Mogul "People Secret," Dir. David Seger Dave asks the burning question ... What if there was a people podcast for superheros? Created for Pulp Secret "Subscribe Waldo," Dir. Justin Johnson Where's Waldo? Well, he's subscribing to your favorite show, obviously. "Orange Bitch," Dir. Bobby Miller Bobby lets out some of his personal demons in this edgy promo. Created for ViroPop

Author: spotcrunch
Keywords: advertising commercials short film indy mogul promos next new networks NextNewNetworks
Added: April 28, 2008

B-Robo Kabutack Yuujou Commander ビーロボカブタック 友情コマンダー

There just may be worse toys out there...but I really hope I don't end up buying them... This is the Yuujou Commander from B-Robo Kabutack...or Kabutacku...or Kabutak...or Kabutaku...or whatever. The show itself is infact considered a Toei Metal Hero series [and so is the series after this: Robotack]. While the themes are more childish and the robots themselves aren't piloted by a human, this series is also vaguely related to B-Fighter and BF Kabuto as a semi-sequel. This toy is supposed to be used as a remote control of sorts for Kabutack. It has a small light and numerous sounds that work based on a microphone. Too bad the toy is complete rubbish. I've owned two of these hunks of crap and neither has work. The one used in this review was BRAND NEW. Completely unopened and untouched since it left Bandai's factory over ten years ago. Not even using three different brands of batteries got this working. Awful awful. The late 90s wasn't the best time for Bandai's toys. There was a real shaky period of quality between 1995-1997 when toy production shifted from Japan to China. This is, by far, the worst offender of these changes that i've run into so far. That's not to say that all toys were terrible...they just fell way short of expectations. Regardless, Bandai has left this slump and moved forward since. I hope you enjoyed this harsh review of a bad toy. I'll be back soon with the next Gekiranger review. Thanks! Be sure to subscribe!

Author: CCLemon99
Keywords: B-Robo Kabutack Kabutak Kabutaku Yuujou Commander Bandai Japan 1997 Toy Commercial CM MV CF Tokusatsu ビーロボカブタック 友情コマンダー
Added: April 19, 2008

Paro Robot Therapy Seal

Read more at http://www.botjunkie.com/ and http://paro.jp/english/index.html

Author: GerbilGod7
Keywords: BotJunkei Paro robot seal
Added: April 10, 2008

Smash Bros Brawl Character Expose: Falcon/Ness/Lucas

In this video, I showcase how Captain Falcon, Ness, and Lucas work, including their move properties and what I believe will be key strategies to learn with them in the long run. For Falcon/Ness, I show a bit of the differences from their Melee counterparts. Unfortunately, the camera ran out of space as I was doing Wario, so check out my Robot/Wario tutorial video instead for a full demonstration of Wario's moves! I made this video only a few days after the Japanese version came out, and it's entirely possible everything I say in this video regarding strategies/strengths/weaknesses will turn out to be completely wrong in the long run. My experience with these characters in Brawl is fairly limited, but there was a cry for videos, so I made some! If you see this video in 2 years, don't laugh at my inexperience. :)

Author: Infil
Keywords: smash bros brawl captain falcon ness lucas wario tutorial moves
Added: February 6, 2008

Octubre Fantástico - Luis Saavedra y los robots

Luis Saavedra pregunta a Carlos Gaona sobre ciertos dichos del último en relación a la ciencia ficción protagonizada por robots. Carlos habla de cierto proyecto literario que finalmente no pudo manejar y otras yerbas...

Author: rmundaca
Keywords: cienciaficcion tauzero fandom escritores
Added: October 21, 2007

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